Keyboard Commands

IS4C is much easier to use if the cashier is provided with a programmable keyboard. The programmable keyboard is essentially a board of "hot keys" programmed to send text strings to the input box. If you don't have a programmable keyboard for now, you could type in the text strings using a regular keyboard, and the system will behave accordingly.

Below is a table of the text strings and the corresponding responses from the system. [arg] means an "argument input" is expected, [someting else] indicates a second variable of some kind, and {ENTER} means pressing the "Enter" key.

General
Function String Effects
Balance Query BQ{ENTER} Prints the Balance of the Store Charge account of the current member.
Cancel CN{ENTER} Cancels an entire transaction. Calls up a prompt for a supervisor's password. Transaction will be cancelled if password is correct. A partial receipt will print, listing items rung in up to the point of cancellation.
Clear CL{ENTER} Commonly used to reverse incorrect entries and to clear error message boxes
Comment CM[arg]{ENTER} Adds a line with the comment [arg] to the transaction.
Coop Cred Query CQ{ENTER} Prints the Balance of the Coop Cred account of the current member.
Percent Discount Applied [arg]DA{ENTER} Applies a percentage discount specified by [arg] to the entire transaction. Keys are usually programmed to apply certain standard percentages, e.g. 5DA{ENTER} and 10DA{ENTER} for discounts of five and ten percent respectively.
Percent Discount Item [arg]DI[upc]{ENTER} Applies a percentage discount specified by [arg] to the next item you enter. Typing/scanning the item code before you press {Enter} is optional. Nothing is displayed on the screen until the item is entered. Same as PD.
Department [arg]DP[Department]{ENTER} When an item with a known department is unscannable, cashier hand-enters in 100 x price as [arg] ($1.49, for example, goes in as 149), then presses the department key, and the item is rung in as a general department item. [Department] is a three digit integer. The department keys are usually pre-progammed (e.g. DP020{ENTER}). The correct department is obtained from referencing the number against the "Department" table. A warning screen will come up with an error beep if [arg]/100 falls outside the accepted department price range set in the same table.
Department Lookup [arg]DP{ENTER} If you don't know the Department Number, just enter the price x 100 followed by DP{ENTER}. The system will display a list of departments to choose from. Use the arrow keys to move down and up the list and {ENTER} to select the department or Clear (CL{ENTER}) to make no choice.
Foodstamp eligible total FNTL{ENTER} Calculates and displays foodstamp eligible amount. System will not accept foodstamp tenders without FNTL being first invoked. FNTL automatically triggers TL
Foodstamp toggle FN Reverses the foodstamp eligible status of the next item rung in. The foodstamp toggle key does not sent {ENTER}, and is Usually invoked when the cashier first presses FN, then scans in the item in question. If FN is followed by the tax toggle key, then both the tax and foodstamp status of the following item rung in are reversed.
Manager's Menu MG{ENTER} Calls up a list box with the following alternatives
  • Suspend Transaction
  • Resume Transaction
  • Tender Reports
Member Identification [arg]ID{ENTER} Search for the member number entered as [arg]. If found, display the member number on the screen, and the transaction will be associated with the member number. If [arg] is not found, or not entered, a prompt box will appear asking for a last name. Entering letters into the box will call up a drop down list with last names matching the letters entered. The cashier can then pick from the list. "ID" can be used multiple times and at any point during the transaction. Sales records will reflect the last ID entered.
Multiple (marked @) [arg]*[upc]{ENTER} Rings up [arg] number of items represented by the upc. Cashiers typically type in [arg], then presses the multiple key @, and then scan in the item. It can also be used in the middle of a longer string in combination with other keys, as in VD5*29 (void 5 cups of coffee), or 10*149DP110 (ten items from department 110 at 1.49 each).
No Sale NS{ENTER} Opens the cash drawer. Calls up a prompt for a supervisor's password, and drawer opens when the password is correct. Works only when there is no transaction in progress.
Ontario Meal Tax Rebate MTL{ENTER} Removes the Ontario Provincial Sales Tax (PST) on items rung in to this point if the total of the transaction is $4.00 or less.
The items should include a "main course" and optionally a dessert or drink. It should not be applied to snacks/treats alone.
For example, if the HST on a prepared roti costing $3.00 were 13% or $0.39 this removes the 8% PST and leaves the 5% GST, resulting in tax of $0.15, a saving of $0.24 .
It will not work a the end of tranaction that is more than $4.00 that might include items that would qualify if rung in alone.
More items can be rung in after it is applied and the saving will not be lost.
Percent Discount Item [arg]PD[upc]{ENTER} Applies a percentage discount specified by [arg] to the next item you enter. Typing/scanning the item code before you press {Enter} is optional. Nothing is displayed on the screen until the item is entered. Same as DI.
Product verification PV{ENTER} Calls up a prompt for either a text string or an upc. When action is taken, will either generate a list of products matching the text string, or the product matching the upc. Selecting an item from the list will result in that item being rung in.
Product verification PV[arg]{ENTER} Shows a list of products beginning with the string specified by [arg]. Selecting an item from the list will result in that item being rung in. This variation is usually used for quick "look ups" with "speed keys" where the string [arg] is pre-programmed (eg., PVAPPLE{ENTER})
Refund RF[arg]{ENTER} Refunds the item(s) specified by [arg]. [arg] can take the following forms: RF29 (refund one cup of coffee), RF3*29 (3 cups of coffee), or RF3*149DP110 (refund 3 department 11 items at 1.49 each).
Repeat Input RI{ENTER} Re-enter the last input, so that the next occurance of the same item in the cashier's hand doesn't have to be scanned or manually entered. Note that the key repeats the input, not the item. For example, the last input might well be a CL{Enter}, or something sent while the cashier is leaning against the keyboard.
Sign off SO{ENTER} Cashier sign off. Drawer will open.
Tare weight [arg]TW{ENTER} Stores tare weight as [arg]/100. Displays tare weight on screen. If next item rung in is a weight item with weight supplied, will then apply tare weight to the supplied weight.
Tax exempt TETL{ENTER} Makes the entire transaction tax exempt. Tax exemption is reversed by scrolling to the tax exemption notification display and pressing the "void" key (VD{ENTER})
Tax toggle 1TN{ENTER} Reverses the tax status of the next item rung in. Effective only for one item.
Total TL{ENTER} Calculates amount due, taking into account discount, tax, and any exemptions and surcharges. The number is reported on the screen, and represents the amount the customer must pay to complete the transaction up to that point. The system will not complete a transaction without Total (TL) being invoked at the final stage.
Total Out TO{ENTER} As of 29Mar2014 it seems to be an obsolete command and probably shouldn't be used. It seems to have the same effect as Total (TL) but is probably not being maintaned.
Void VD Without [arg], VD attempts to void the currently highlighted item. Certain items cannot be voided. Any kind of informational lines, such as subtotals, cannot be voided. If the item is a multiple, say ten of something, and one was voided previously, then trying to void ten will result in an error screen indicating that only 9 are available for voidling. Notice that VD is a prefix, and cashier must press the "enter" key for VD to take effect.
Void VD[arg]{ENTER} Attempts to void the item(s) specified in [arg]. [arg] could be a upc or the multiple thereof. eg. [arg] could be simply 29 (a cup of coffee) or 10*29 (10 cups of coffee). [arg] could also involve other keys, as in VD10*149DP110 (void 10 of department 110 at 1.49 each).
Tenders
Function String Effects
  [arg] "Tender" refers to the type, or form, of payment, or currency that the customer offers to pay for goods. Tenders include cash, checks, credit and debit cards, coupons, store charges and others.
In all tender type descriptions, [arg] stands for the amount of money being tendered, entered without a decimal point and with trailing zeroes, e.g. $10.00 as 1000
This tenders [arg]/100 dollars in the chosen form of payment.
The purchases can be paid for with more than one tender type, e.g. part by credit card and part by cash. Just enter another Tender command. The transaction is not complete until Tender(s) in the total amount have been entered.
Cash Tender [arg]CA{ENTER} Tenders the amount [arg]/100 in cash
Other Tenders [arg][Other string]{ENTER} The system searches for [Other string] (which includes CA) in the table "tender". If a match is found, will tender the amount [arg]/100 accordingly. Some of these other strings are: CK (check), CC (credit card), EF (electronic foodstamp), FS (paper foodstamp), CX (corporate charge), MI (employee charge).
Choose Tender [arg]TT{ENTER} The system presents a list of tenders from which you can choose. Use the arrow keys to move down and up the list and {ENTER} to select the tender or Clear (CL{ENTER}) to make no choice.
Be aware that some of the list tender types may not be supported at your coop.
Without [arg] only the list is shown, but no tender takes place.

 

Other Keys (F-keys apply only to the Microsoft Natural layout)
Key String Effects
Up arrow ASCII 38 Highlight item above the currently hightlighted item
Down arrow ASCII 40 Highlight item below the currently hightlighted item
Left arrow ASCII 37 Same as up arrow
Right arrow ASCII 39 Same as down arrow
F4/Lock ASCII 115 Lock screen. Brings up a password prompt. The screen can only be unlocked by the password of the cashier currently logged in, or by a supervisor's password.
F6 ASCII 117 Repeat last input
F10 ASCII 121 Request weight data from scanner scale. This provides a mechanism for cashiers to try to bring a non-responsive scale back to life in the middle of a transaction. More often than not, however, when the scale in non-reponsive, it is also non-reponsive to the keyboard altogether.
@ * See "Multiple" above